
- BGG rank
- BGG #3,554
- BGG rating
- 6.9
Star Fleet Battles
- 2 players
- 180 min
- Complexity 4.2/5
- 1979

2006
Rules assistance for Star Fleet Battles: Captain's Log #33
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Star Fleet Battles: Captain's Log #33 is a board game expansion released in 2006 for 1–8 players and ages 16 and up. It was designed by Stephen V. Cole, Steven P. Petrick, Jim Hart, and Randy O. Green and its main mechanics are Dice Rolling, Hexagon Grid, and Scenario / Mission / Campaign Game.
I have nightmares of the Juggernaut, and I have never seen one. Released in June 2006, this Captain’s Log issue supports Star Fleet Battles, Federation Commander, and Federation & Empire. “Snap Count,” by Stephen V. Cole, has the appearance of Juggernaut Beta in Federation territory. Can Star Fleet, combined with the Federation Police and National Guard, defend Arcturus? “The Silence of the Dead,” by Randy O. Green, follows a Romulan ship that finds a derelict alien vessel in Tholian territory. In addition to the story, History includes information on Tholian patrol corvettes and destroyers, with a class history of the latter, along with details on the Klingon Empire Security Service and the G1 gunboat. As is usual, Communications informs readers about the company’s activities. Captain’s Log #32 and Federation Commander: Klingon Attack have after-action reports. The company laid out its plans for new print releases and metal miniatures for the coming year, including new materials for Federation Commander. There are questions and answers about submissions to ADB. The Input Guide has information about the style sheet that ADB follows. Proposals for Star Fleet Battles are presented. Admiral Growler answers SFB questions. More “Why” questions get answered. There is a page of filk songs. Federation Commander has prototype rules for the Lyrans’ expanding spheres. There is a page of tactics papers. The three following scenarios appear: The First Battle of Juggernaut Beta (Juggernaut Beta against anyone who wants to fight it), Starhunt, the Stolen Freighters (Orion pirates and police), and the Battle of Juggernaut Alpha (Juggernaut Alpha faces the “allies”) provide challenges for Federation Commander players. This issue includes six scenarios for Star Fleet Battles. * SL246, Stand at Arcturus, is based on the story “Snap Count.” SL247, Tentative Response, is set in the Magellanic Galaxy and pits Maghadim against the Baduvai. SL248, Different Romulans, set during the Early Years, involves an encounter between the Vulcans and Gorns. SL249, And None Shall Pass, is set in the Omega Octant and is a two-way battle between the Loriyill and Drex. A three-way version allows a third player to fly the Chlorophon ship. SL250, A Dark and Stormy Day, has the Hydrans facing the Vudar. SL251, Who Ordered the PFs?, a battle station’s PFs are absent, but a tug is on the way with replacements. Will the tug get the gunboats to the battle station in time without being destroyed itself? Database articles include battlegroups designed with 1,00 points and the required use of a tug or light tactical transport if the empire didn’t have a tug. There is an article on the sun snake. SFB campaigns get a new rule for casual cargo storage. The Fast Patrol ship campaign is updated. There is a guide for Tholians to convert captured foreign ships to fit into Tholian fleets and vice versa. The Tactics section has “Fog of War 4” by Jim Hart. The primer focuses on the Magellanic empires, exploring this new region’s standard tactics and counter-tactics. There are two pages of term papers. The Venues section covers Star Fleet Command, SFB On-Line, playing by email, Galactic Conquest, Star Fleet Warlord, Prime Directive (with a look at Tholian biology), and Star Fleet Battle Force. Federation & Empire has a status update along with rules and rulings, Q&A, and proposals. There are two pages of tactical notes. There is a new scenario, (674) The Long Distance War. New ships are added for Star Fleet Battles. Everyone gets the civilian planetary operations base. The Federation gets the following destroyer variations: emergency management ship, Middle Years destroyer, deckhouse destroyer, deckhouse light carrier, deckhouse destroyer transport, heavy destroyer, heavy destroyer carrier, heavy destroyer transport, heavy destroyer minesweeper, and heavy commando transport. The Tholians get the scout destroyer and “White Widow” destroyer carrier, both destroyer variants. They also get SSDs for the following captured ships: Federation police cutter, Romulan police ship, Orion Light Raider, and Klingon G2 gunboat. Juggernaut Beta from the cover story gets its SSD. Federation Commander gets new ship cards for the Lyran Jaguar war cruiser, Hydran Mongol medium cruiser, WYN war cruiser, and ISC light cruiser. These four ships are in fleet scale. —description from the publisher
Star Fleet Battles: Captain's Log #33 supports 1–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists Star Fleet Battles: Captain's Log #33 for ages 16 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Star Fleet Battles: Captain's Log #33 belongs to these categories: Wargame, Movies / TV / Radio theme, and Science Fiction. Its main mechanics are Dice Rolling, Hexagon Grid, and Scenario / Mission / Campaign Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Star Fleet Battles: Captain's Log #33 are: Stephen V. Cole, Steven P. Petrick, Jim Hart, and Randy O. Green. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Star Fleet Battles: Captain's Log #33 as an expansion. Expansions add new content, rules or scenarios to an existing base game and usually cannot be played on their own. Check the box or publisher description for the exact base game required, and make sure your edition of that game is compatible with this expansion.