Star Fleet Battles: Module X1 – The  X-Ships
BGG rating
7.2

Expansion for Star Fleet Battles: Captain's Edition Basic Set

Star Fleet Battles: Module X1 – The X-Ships

1994

Rules assistance for Star Fleet Battles: Module X1 – The X-Ships

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–12 players
  • 180 min
  • 12+
  • Complexity 4.1/5

Rules assistant for Star Fleet Battles: Module X1 – The X-Ships

What would you like to know?

Answers come from the official rulebook, with the page to check.

Star Fleet Battles: Module X1 – The X-Ships is an expansion for Star Fleet Battles: Captain's Edition Basic Set released in 1994 for 2–12 players, 180 minutes per game, and ages 12 and up. It was designed by Stephen V. Cole and its main mechanics are Dice Rolling and Hexagon Grid.

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About the game

Part of the Star Fleet Battles Captain's Edition line. From the back of the cover: The most powerful starships in the galaxy clash in the titanic final battles of the General War. Module X1 includes a 64-page rulebook with: - Advanced systems: rapid-pulse phasers, fast-arming heavy weapons, deadly new drones, Stinger X-fighters, faster acceleration, and enough power to use it all. - 16 new scenarios from the General War through the decisive battle between a Federation X-squadron and the just-finished Andromedan Devastator Battleship! - 2 X-ship campaigns. Also includes 96-page book of X-ship SSDs (many entirely new) & 108 counters.

Publishers

  • Amarillo Design Bureau, Inc.
  • Task Force Games

Questions and answers

Star Fleet Battles: Module X1 – The X-Ships supports 2–12 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.