Star Quest
BGG rank
BGG #28,418
BGG rating
5.0

Star Quest

1979

Rules assistance for Star Quest

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 30–60 min
  • 12+
  • Complexity 2.5/5

Rules assistant for Star Quest

What would you like to know?

Answers come from the official rulebook, with the page to check.

Star Quest is a board game released in 1979 for 2–6 players, 30–60 minutes per game, and ages 12 and up. It was designed by Edward Curran, Tom Walczyk, and Gail Saddy and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.

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About the game

"Galactic Combat in the 22nd Century!" A game of interstellar combat between the six great trading Houses that control the exploration of the galaxy in the 22nd century. Plan out your moves while expending energy to accelerate and decelerate, travel in and out of hyper-space, lauch and evade missiles. Can you survive and make it to the prize before anyone else? Starquest is a game of Interstellar combat as the spaceships of from two to six players move and fight around an unexplored star system. To survive Players must learn the most effective ways to accelerate and decelerate their spaceships, how to launch and evade missiles, how to deal with the powerful gravity field of the star itself and when to risk a return to Hyperspace. The game contains a colorful map, 100 cardboard playing pieces and a short rules booklet. Starquest is a fast moving game that can be played in anywhere from a few minutes to an hour.

Questions and answers

Star Quest supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.