Thirty Years War Quad (Second Edition)
BGG rank
BGG #11,579
BGG rating
6.9

Thirty Years War Quad (Second Edition)

1995

Rules assistance for Thirty Years War Quad (Second Edition)

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 180 min
  • 12+
  • Complexity 2.4/5

For 1 player

Rules assistant for Thirty Years War Quad (Second Edition)

What would you like to know?

Answers come from the official rulebook, with the page to check.

Thirty Years War Quad (Second Edition) is a board game released in 1995 for 1–2 players, 180 minutes per game, and ages 12 and up. It was designed by Joseph Miranda, Brad Hessel, Tom Walczyk, and Linda Mosca and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.

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About the game

The Thirty Years War Quad consists of four battles, each with its own map, counters and Exclusive Rules. The Standard Rules are common to all four battles. This is an update of the SPI 1st edition back in 1976, with White Mountain as a substitute of Freiburg. The Quad contains 4 games: Lutzen; Nordlingen; Rocroi; White Mountain. Lützen: Intent on wintering in Saxony, Count Von Wallenstien failed to reckon on Gustavus' resolve and was caught with a quarter of his Imperialist Army dispersed. It was a smashing victory for the Swedes--but Gustavus did not survive the battle. Nördlingen: The armies of Spain and the Holy Roman Empire combined to lay siege to Nordlingen, an important city near the Danube. Rocroi: Determined to knock France out of the war, Spain undertook an invasion of French soil, laying siege to Rocroi, a fortress not far inside French territory. White Mountain: The decisive battle of the Bohemian Phase of the Thirty Years War in which the Catholic League Army, under the command of Maximilian of Bavarian and Count Tilly, defeated the Bohemians outside the city of Prague on November 9, 1620.

Questions and answers

Thirty Years War Quad (Second Edition) supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.