Star Trek: Fleet Captains – Dominion
BGG rating
7.9

Expansion for Star Trek: Fleet Captains

Star Trek: Fleet Captains – Dominion

2014

Rules assistance for Star Trek: Fleet Captains – Dominion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 120 min
  • 14+
  • Complexity 3.0/5

Rules assistant for Star Trek: Fleet Captains – Dominion

What would you like to know?

Answers come from the official rulebook, with the page to check.

Star Trek: Fleet Captains – Dominion is an expansion for Star Trek: Fleet Captains released in 2014 for 2–4 players, 120 minutes per game, and ages 14 and up. It was designed by Mike Elliott and Ethan Pasternack.

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About the game

Victory is life! Bringing together the forces of the Cardassians, the Breen, and the JemHadar led by the Vorta and the Founders, The Dominion seeks to conquer the Alpha Quadrant and expand its influence in Star Trek: Fleet Captains – Dominion, which allows for up to four factions to play in an expanded Star Trek: Fleet Captains experience! The battle for the Alpha Quadrant begins NOW! Star Trek: Fleet Captains – Dominion introduces a new Saboteur subtype — Shapeshifters — and it includes rules that allow for play with 2-3 players individually or four and six players in teams of two. If you combine this with the Romulan Empire expansion, you also play with up to eight players in teams of two.

Questions and answers

Star Trek: Fleet Captains – Dominion supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.