
- BGG rank
- BGG #829
- BGG rating
- 7.4
Star Wars: Destiny
- 2 players
- 30 min
- Complexity 2.5/5
- 2016

Expansion for Star Trek: The Next Generation Collectible Dice Game
1998
Rules assistance for Star Trek: The Next Generation Collectible Dice Game – USS Enterprise NCC-1701-E Booster Set #5
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Star Trek: The Next Generation Collectible Dice Game – USS Enterprise NCC-1701-E Booster Set #5 is an expansion for Star Trek: The Next Generation Collectible Dice Game released in 1998 for 2 players and ages 10 and up. It was designed by Dan Verssen and its main mechanics are Variable Player Powers and Dice Rolling.
Expansion for the Star Trek: The Next Generation Collectible Dice Game – USS Enterprise NCC-1701-E Starter. Contains: 3xd8 Movement Impulse dice 3xd10 Weapon Phase dice 2xd12 Weapon Photon Torpedo dice 2xd12 Weapon Quantum Torpedo dice Each booster set contains 10 new dice to expand your ship and rulebook with rules for multiplayer battles and explaining new dice effects.
Star Trek: The Next Generation Collectible Dice Game – USS Enterprise NCC-1701-E Booster Set #5 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The catalogue lists Star Trek: The Next Generation Collectible Dice Game – USS Enterprise NCC-1701-E Booster Set #5 for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Star Trek: The Next Generation Collectible Dice Game – USS Enterprise NCC-1701-E Booster Set #5 belongs to these categories: Movies / TV / Radio theme, Dice, and Science Fiction. Its main mechanics are Variable Player Powers and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Star Trek: The Next Generation Collectible Dice Game – USS Enterprise NCC-1701-E Booster Set #5 are: Dan Verssen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Star Trek: The Next Generation Collectible Dice Game – USS Enterprise NCC-1701-E Booster Set #5 as an expansion for Star Trek: The Next Generation Collectible Dice Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Star Trek: The Next Generation Collectible Dice Game to use it. Check that your edition of Star Trek: The Next Generation Collectible Dice Game is compatible, as some expansions were revised between editions.