
- BGG rank
- BGG #829
- BGG rating
- 7.4
Star Wars: Destiny
- 2 players
- 30 min
- Complexity 2.5/5
- 2016

Expansion for Star Trek: The Next Generation Collectible Dice Game
1996
Rules assistance for Star Trek: The Next Generation Collectible Dice Game – USS Enterprise NCC-1701-E Starter Set
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Star Trek: The Next Generation Collectible Dice Game – USS Enterprise NCC-1701-E Starter Set is an expansion for Star Trek: The Next Generation Collectible Dice Game released in 1996 for 2 players and ages 10 and up. It was designed by Dan Verssen and its main mechanics are Variable Player Powers and Dice Rolling.
Based on the Star Trek TNG First Contact movie. Five Rings Publishing Group released the game in a Federation and Borg starter pack. This is the USS Enterprise NCC-1701-E Starter Set This Federation set contains all one player needs to explore and defend Starfleet 25 assorted 20mm polyhedral dice; three 6-sided, five 8-sided, six 10-sided, seven 12-sided and four 20-sided dice The dice control your ship's warp core, reserve power, shield strength, phasers, quantum torpedos, damage control, impulse power and sensors A full-color ship Bridge/control panel from which you command ship systems and personnel A full color ship shield and icon chart, and a 24 page Basic Training(TM) instruction book and rules. —user summary
Star Trek: The Next Generation Collectible Dice Game – USS Enterprise NCC-1701-E Starter Set supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The catalogue lists Star Trek: The Next Generation Collectible Dice Game – USS Enterprise NCC-1701-E Starter Set for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Star Trek: The Next Generation Collectible Dice Game – USS Enterprise NCC-1701-E Starter Set belongs to these categories: Movies / TV / Radio theme, Dice, and Science Fiction. Its main mechanics are Variable Player Powers and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Star Trek: The Next Generation Collectible Dice Game – USS Enterprise NCC-1701-E Starter Set are: Dan Verssen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Star Trek: The Next Generation Collectible Dice Game – USS Enterprise NCC-1701-E Starter Set as an expansion for Star Trek: The Next Generation Collectible Dice Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Star Trek: The Next Generation Collectible Dice Game to use it. Check that your edition of Star Trek: The Next Generation Collectible Dice Game is compatible, as some expansions were revised between editions.