Stupiduel
BGG rank
BGG #21,280
BGG rating
6.1

Stupiduel

2004

Rules assistance for Stupiduel

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 90 min
  • 12+
  • Complexity 1.2/5

For 2 players

Rules assistant for Stupiduel

What would you like to know?

Answers come from the official rulebook, with the page to check.

Stupiduel is a board game released in 2004 for 2–8 players, 90 minutes per game, and ages 12 and up. It was designed by Hugh Barnes and its main mechanics are Storytelling and Voting.

Expansions

Similar games

About the game

Stupiduel is a simple but entertaining storytelling game. Use your hand of item and modifier cards to construct a diabolical weapon (such as "1000 electrified hamsters") with which to attack a fellow player. Then you must tell a story about how you will use this implausible but fearsome weapon to destroy your opponent. The other player gets to build a defensive item in the same way (maybe a "radioactive garden gnome") and describe how it prevents or deflects the attack. The rest of the group then decides who is the winner of the battle. In 2006, an expansion was released called Stupiduel Fantasy Expansion. Expanded by Stupiduel Fantasy Expansion Stupiduel: Modifiers & Tricks Expansion

Designers

Publishers

  • Lost Adept Distractions

Questions and answers

Stupiduel supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.