Summoner Wars: Mercenaries Faction Deck
BGG rating
7.9

Expansion for Summoner Wars

Summoner Wars: Mercenaries Faction Deck

2012

Rules assistance for Summoner Wars: Mercenaries Faction Deck

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30 min
  • 9+
  • Complexity 2.5/5

Rules assistant for Summoner Wars: Mercenaries Faction Deck

What would you like to know?

Answers come from the official rulebook, with the page to check.

Summoner Wars: Mercenaries Faction Deck is an expansion for Summoner Wars released in 2012 for 2–4 players, 30 minutes per game, and ages 9 and up. It was designed by Colby Dauch and its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.

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About the game

A Summoner gone rogue calls on the mercenaries of Itharia to aid him in his cause. The Mercenary Faction Deck Includes: - 36 Cards • 1 Rallul - Summoner • 1 Etch - Champion • 1 The Seer - Champion • 1 Mundol - Champion • 7 Apprentice Mages - Common • 6 Stone Golems - Common • 5 Rune Mages - Common • 2 Magic Pulse Events • 2 Channeled Summon Events • 2 Wall Transference Events • 2 Reform Stone Events • 1 Fury of Godshome Event • 3 Wall Cards • 1 Summoner Reference Card • 1 Mercenary Rules Card

Designers

Publishers

  • Raven Distribution
  • Galápagos Jogos
  • MINDOK
  • Cube Factory of Ideas
  • Plaid Hat Games

Questions and answers

Summoner Wars: Mercenaries Faction Deck supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.