
- BGG rank
- BGG #30,462
- BGG rating
- 4.7
The Sixth Realm
- 1–4 players
- 90–180 min
- Complexity 4.0/5

2024
Rules assistance for Tallywood Rally
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Tallywood Rally is a board game released in 2024 for 1–4 players, 45–60 minutes per game, and ages 14 and up. It was designed by Drake Villareal and its main mechanics are Track Movement, Area Majority / Influence, and Worker Placement.
In Tallywood Rally, you will be in charge of your own halfling political campaign. Leverage the plans up your sleeve into clever plays: send assistants to rally and fundraise—increasing your popularity and treasury, pander to voters directly, build public works, and work with celebrities to get out the vote. To take their turns, players will be using an innovative card mechanism which allows them to control the actions of their workers. Cards are played into one of four action columns, each with three possible spaces. Each unique space connects the icons on the cards in a different way, potentially revealing bonuses on the board itself. These action include: Secure Funding: Construct a Public Works tile in this district to attract voters and increase your influence. Celebrity Endorsement: Attract a celebrity endorsement to help get out the vote, increasing your polling in that district, and attracting new voters. Research: Reveal the effects of a Celebrity of Public Work tile in a district, gaining support in the process. Appeal: Spend your Popularity (credibility) to make a direct appeal to the voters of a District, increasing your polling and your vote share at game’s end. After four weeks of campaigning the final vote is held! Voters are assigned to districts, players total up their vote shares in each district, and the player with the most votes wins! —description from the publisher
Tallywood Rally supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Tallywood Rally is 45–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Tallywood Rally for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Tallywood Rally has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Tallywood Rally belongs to these categories: Fantasy and Political. Its main mechanics are Track Movement, Area Majority / Influence, and Worker Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Tallywood Rally are: Drake Villareal. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Tallywood Rally as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.