
- BGG rank
- BGG #16,353
- BGG rating
- 6.3
Patrol!: Man-to-Man Combat in the 20th Century
- 1–3 players
- 240 min
- Complexity 3.3/5
- 1974

Rules assistance for Tank! Expanded Game Rules
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Tank! Expanded Game Rules is an expansion for Tank! Armored Combat in the 20th Century released in 1974 for 2 players, 120 minutes per game, and ages 12 and up. It was designed by Jim Dunnigan and its main mechanics are Dice Rolling and Hexagon Grid.
An expansion, consisting of a supplemental rulebook and additional 200 counters, for SPI's game Tank! Armored Combat in the 20th Century! "The Expanded Game modifies and builds on the Standard Tank! Game . . . The Expanded Game gives the Player more tools to work with. In most scenarios he will be able to use an off-map artillery capability . . . and, in some cases, supplement this with air strikes. Some scenarios provide for mounted infantry to accompany the the tank force . . . The Expanded Game provides for formation (platoon) movement . . . The heart of the Expanded Game lies in the Historical Period Chart and the greatly increased Weapons Characteristics Chart . . . [These] permit the player to create literally hundreds of individual scenarios featuring the major armored weapons systems from 1937 until the 1970's." This expansion was available as a follow on purchase for owners of the original magazine issue (S&T 44) of the base game. It was also included in the flat tray version (Tank! Armored Combat in the 20th Century (SPI flat tray edition)) of the game as a combined set. While SPI generally produced their flat tray versions after the games were published in S&T magazine issues, the Tank! game is unusual in that this expansion was incorporated in the flat tray materials. The large majority of magazine issued games were simply reproductions of the game in the flat tray packaging for inclusion in SPI's ongoing games catalog. Expands: Tank! Armored Combat in the 20th Century
Tank! Expanded Game Rules supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Tank! Expanded Game Rules is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Tank! Expanded Game Rules for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Tank! Expanded Game Rules has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Tank! Expanded Game Rules belongs to these categories: Wargame, World War II, and Modern Warfare. Its main mechanics are Dice Rolling and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Tank! Expanded Game Rules are: Jim Dunnigan. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Tank! Expanded Game Rules as an expansion for Tank! Armored Combat in the 20th Century. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Tank! Armored Combat in the 20th Century to use it. Check that your edition of Tank! Armored Combat in the 20th Century is compatible, as some expansions were revised between editions.