
- BGG rank
- BGG #13,693
- BGG rating
- 7.0
Sturm Nach Osten
- 2 players
- 360 min
- Complexity 2.7/5
- 1980

2016
Rules assistance for Teutons!: Assaults on the West, 1870-1940
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
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Answers come from the official rulebook, with the page to check.
Teutons!: Assaults on the West, 1870-1940 is a board game released in 2016 for 2 players and 90–120 minutes per game. It was designed by Lou Coatney and its main mechanics are Push Your Luck, Dice Rolling, and Grid Movement.
Teutons!: Assaults on the West, 1870-1940, is a 'Three-in-One' invasion of France game. France and Germany have been rivals for centuries, dating back to the splintering of the Frankish Kingdom in the ninth century. In 1870, Otto von Bismarck expertly played on a millennia of tension to orchestrate the Franco-Prussian War that led to a unified German state, and the dissolution of the Second Empire of Napoleon III. This resurgent (and increasingly belligerent) Germany sent diplomatic shock-waves throughout Europe, setting the stage for the Great War, which saw pickle-helmed German troops invade the West in 1914. Resentment over the eventual Allied victory paved the way for the rise of Nazi Germany, which pointed its panzers toward Paris in 1940, delivering a crushing and humiliating defeat to France and its allies. Each of these conflicts saw France invaded by Germany, and resulted in a desperate, bloody struggle. In what other ways were these conflicts similar? How were they different? Why did they turn out the way that they did? Teutons! seeks to answer these questions by simulating these three conflicts utilizing a common basic ruleset and map, with modifications specific to that era and conflict. Each Unit represents an Army or Corps, and each hex represents 35 kilometers. This keeps the counter density fairly low, and the playtime reasonable. The game uses a Move-Combat sequence and odds-based CRT, and allows for some flexibility when resolving Combat. In the 1914 and 1940 games, the German Player has a special Breakthrough (exploitation) phase. These familiar mechanisms are further enhanced by clever bits of chrome, from the amorous misadventures of Mata Hari to the Miracle at Dunirk. It's an ideal introductory wargame - or rather, three ideal introductory wargames in a single box. Lou, 26Feb25: I might note that I designed this and Hollandspiele published it without my knowing about the then recent and professionally studied book, Three German Invasions of France: The Summers Campaigns of 1830, 1914, 1940, by Douglas Fermer. I should get some of my work up on the Net for sale, and this might be the first. Game Scale: Game Turn: 1 day Hex: approx 21 miles / 33 kilometers Units: Corps to Army Game Inventory: One 22 x 17" full color map One dual-side printed countersheet (176 5/8" counters) One 12-page Teutons rulebook One dual-side printed Players Aid Card One 6-sided die Solitaire Playability: High Complexity Level: Medium Players: 2 or more Playing Time: 2-3 hours
Teutons!: Assaults on the West, 1870-1940 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Teutons!: Assaults on the West, 1870-1940 is 90–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Teutons!: Assaults on the West, 1870-1940 has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Teutons!: Assaults on the West, 1870-1940 belongs to these categories: Wargame, World War II, and Post-Napoleonic. Its main mechanics are Push Your Luck, Dice Rolling, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Teutons!: Assaults on the West, 1870-1940 are: Lou Coatney. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Teutons!: Assaults on the West, 1870-1940 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.