The Battle for Jerusalem 1967
BGG rank
BGG #20,465
BGG rating
6.8

The Battle for Jerusalem 1967

1977

Rules assistance for The Battle for Jerusalem 1967

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 180 min
  • 12+
  • Complexity 2.3/5

Rules assistant for The Battle for Jerusalem 1967

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Battle for Jerusalem 1967 is a board game released in 1977 for 1–2 players, 180 minutes per game, and ages 12 and up. It was designed by Mark Herman and its main mechanics are Hexagon Grid.

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About the game

Part of SPI's Modern Battles II: Four Contemporary Conflicts series, This game is at the operational level with hexes measuring a mile across, simulates combat between the Israeli and Jordanian forces on the West Bank during 1967's Six Day War (starting June 5th through June 10th). A historical scenario is the main game, but there is also a non-historical scenario that supposes the Israeli Air Force and ground support was weaker than expected; plus a Jihad fantasy scenario that assumes that both sides are fully mobilized. Playing time and format is straightforward. An interesting change to the historical result is quite possible.

Mechanics

Designers

Publishers

  • SPI (Simulations Publications, Inc.)

Questions and answers

The Battle for Jerusalem 1967 supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.