
- BGG rank
- BGG #2,101
- BGG rating
- 7.4
Cantaloop: Book 1 – Breaking into Prison
- 1–2 players
- 300–720 min
- Complexity 2.1/5
- 2020

Rules assistance for The Colonists: Feudal Lords
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
The Colonists: Feudal Lords is an expansion for The Colonists released in 2019 for 1–2 players, 90–300 minutes per game, and ages 12 and up. It was designed by Grzegorz Kobiela and Tim Puls and its main mechanics are Hand Management, Area Movement, and Modular Board.
The war is over, the invaders and their fearsome dragons are gone. As a sign of supremacy, the Emperor has annexed an uninhabited piece of land from the invading country and is now tasking you with populating it. This is a cooperative scenario for The Colonists designed for two players. Your goal is to build a "pyramid" of residences on a neutral community board while upgrading its storage and making your own communities autarch.
The Colonists: Feudal Lords supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Colonists: Feudal Lords is 90–300 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Colonists: Feudal Lords for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Colonists: Feudal Lords belongs to these categories: Expansion for Base-game and Civilization. Its main mechanics are Hand Management, Area Movement, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Colonists: Feudal Lords are: Grzegorz Kobiela and Tim Puls. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Colonists: Feudal Lords as an expansion for The Colonists. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need The Colonists to use it. Check that your edition of The Colonists is compatible, as some expansions were revised between editions.