The Flight of the Goeben: World War I Naval Operations in the Mediterranean
BGG rank
BGG #16,394
BGG rating
7.5

The Flight of the Goeben: World War I Naval Operations in the Mediterranean

1970

Rules assistance for The Flight of the Goeben: World War I Naval Operations in the Mediterranean

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 90 min
  • 12+
  • Complexity 2.8/5

For 2 players

Rules assistant for The Flight of the Goeben: World War I Naval Operations in the Mediterranean

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Flight of the Goeben: World War I Naval Operations in the Mediterranean is a board game released in 1970 for 2 players, 90 minutes per game, and ages 12 and up. It was designed by David Williams (I) and Tony Morale and its main mechanics are Secret Unit Deployment and Hexagon Grid.

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About the game

This game simulates the actions of the German battlecruiser Goeben and lightcruiser Breslau in the Mediterranean during World War I. As well as the standard hex and counter version of the game, a set of larger ship counters and miniatures rules are also included. First published in Strategy & Tactics magazine #21, along with Chicago, Chicago!. Later published as a "Flat Box" game.

Publishers

  • SPI (Simulations Publications, Inc.)

Questions and answers

The Flight of the Goeben: World War I Naval Operations in the Mediterranean supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.