The Hammer of God: Judea vs. the Seleucids, 167-160 B.C.
BGG rating
6.7

Expansion for SPQR

The Hammer of God: Judea vs. the Seleucids, 167-160 B.C.

1993

Rules assistance for The Hammer of God: Judea vs. the Seleucids, 167-160 B.C.

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 12+
  • Complexity 2.5/5

Rules assistant for The Hammer of God: Judea vs. the Seleucids, 167-160 B.C.

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Hammer of God: Judea vs. the Seleucids, 167-160 B.C. is an expansion for SPQR released in 1993 for 2 players and ages 12 and up. It was designed by Mark Herman and its main mechanics are Dice Rolling and Hexagon Grid.

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About the game

An expansion for SPQR the game highlights three battles during the Maccabaen revolt. Battles: Nahal El-Haramiah, 166 B.C. Beth Horon, 165 B.C. Emmaus, 165 B.C. Beth Zur, 164 B.C. Beth Zacariah, 162 B.C. Elasa, 161 B.C. This module was split into 2 parts and was printed in RBM/GMT's C3i Magazine issues Nr2 and Nr3.

Designers

Publishers

  • GMT Games
  • RBM Studio

Questions and answers

The Hammer of God: Judea vs. the Seleucids, 167-160 B.C. supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.