
- BGG rank
- BGG #7,689
- BGG rating
- 7.6
Fief: France
- 3–6 players
- 120–180 min
- Complexity 3.9/5
- 2023

1990
Rules assistance for The Journeys of Paul
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
The Journeys of Paul is a board game released in 1990 for 1–6 players, 60–180 minutes per game, and ages 10 and up. It was designed by Rob Anderson and its main mechanics are Hand Management, Race, and Trading.
This game begins immediately after St. Paul completed his famous four journeys during which he spread the Gospel and established the first churches in the Roman Empire. Each player in the game is a missionary who, like Paul, travels through the Roman Empire attempting to start churches in several key cities. The game simulates the difficulties and challenges confronted by Paul and his companions. It is not related in any way (apart from theme) to the game by The Avalon Hill Game Co with a similar name, The Journeys of St. Paul.
The Journeys of Paul supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Journeys of Paul is 60–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Journeys of Paul for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Journeys of Paul has a complexity rating of 1.6 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Journeys of Paul belongs to these categories: Travel, Adventure, and Ancient. Its main mechanics are Hand Management, Race, and Trading. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Journeys of Paul are: Rob Anderson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Journeys of Paul as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.