
- BGG rank
- BGG #7,647
- BGG rating
- 7.1
Port Arthur
- 2 players
- 50–75 min
- Complexity 2.1/5
- 2020

Rules assistance for The Kris And The Flame
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
The Kris And The Flame is an expansion for The Sword and the Flame released in 2003 for 2 players. It was designed by Patrick Wilson and Chris Feree and its main mechanics are Dice Rolling, Simulation, and Measurement Movement.
Adaptation of The Sword and the Flame for the conflict between the British and the pirates of the South China Sea in the middle of the 19th century. "Being a set of playable, entertaining and enjoyable skirmish-level Wargame rules that will recreate the exciting Land and Sea Battles between the Trading Powers of the World and the Pirates of the South Seas." The peoples of Borneo and other nearby islands did a lot of fishing, which gave them opportunity for occasional informal piracy for millennia, until the British showed up and took umbrage. This lead to many small battle between British troops and the Dyak, Malay, Illunan, and even Chinese. Ultimately British adventurer James Brooke's alliance with the Sultan of Brunei lead to his creation as the "White Raja of Sarawak" as he ruled part of Borneo while fighting the pirates. Includes movement and combat rules for European sailing ships, junks, and various war canoes, grappling, and bombs, as well as the various tribes and special "Bravado" morale rules for the Dyak and Malay, who fight better with Gongs, insults, and enemy casualties. Twenty-two pages including reference.
The Kris And The Flame supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The Kris And The Flame belongs to these categories: Wargame, Miniatures, and Nautical. Its main mechanics are Dice Rolling, Simulation, and Measurement Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Kris And The Flame are: Patrick Wilson and Chris Feree. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Kris And The Flame as an expansion for The Sword and the Flame. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need The Sword and the Flame to use it. Check that your edition of The Sword and the Flame is compatible, as some expansions were revised between editions.