
- BGG rank
- BGG #494
- BGG rating
- 7.2
Arkham Horror
- 1–8 players
- 120–240 min
- Complexity 3.6/5
- 2005

1972
Rules assistance for The London Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
The London Game is a board game released in 1972 for 2–6 players, 30 minutes per game, and ages 7 and up. It was designed by Brian Edward Reeves and its main mechanics are Roll / Spin and Move, Lose a Turn, and Dice Rolling.
The London Game has a board showing the centre of the innovative map of the London Underground, updated over the years as the game was re-issued and the Tube developed. Starting at a mainline terminus, players must travel the network, visiting 6 tourist locations on Souvenir cards dealt from a deck of 30, stopping at the relevant Tube station and finally returning to their starting point. You move from station to station on the roll of the die, but to change lines you must stop at junctions and draw a Hazard card. This may move you or other players around the board. You may also close stations with a token when you leave, to block other players. The later editions have 36 full colour cards and some changes in the locations, but nobody bothered rewriting the rules text at all in 20 years! Sibling: The Boston Game Sibling: The New York Game
The London Game supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The London Game is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The London Game for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The London Game has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The London Game belongs to these categories: Trains. Its main mechanics are Roll / Spin and Move, Lose a Turn, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The London Game are: Brian Edward Reeves. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The London Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.