
- BGG rank
- BGG #5,888
- BGG rating
- 7.8
Mrs Thatcher's War: The Falklands, 1982
- 1 player
- 100–250 min
- Complexity 2.7/5
- 2017

2020
Rules assistance for The Mission: Early Christianity from the Crucifixion to the Crusades
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
The Mission: Early Christianity from the Crucifixion to the Crusades is a board game released in 2020 for 1 player, 60–240 minutes per game, and ages 12 and up. It was designed by Ben Madison and Stefan Nellen and its main mechanics are Area Movement, Dice Rolling, and Area Majority / Influence.
Jesus asked his disciples: “When the Son of Man returns, how many will he find on the earth who have faith?” (Luke 18:8, NLT) That question is the premise behind The Mission. The Mission: Early Christianity from the Crucifixion to the Crusades is a “grand strategy” solitaire game covering 1,200 years of Christian history on a map of the ancient Mediterranean, Near East, Europe and Africa. While the secular world of empires and politics plays out around you, your missionaries spread the Christian faith and convert areas of the map to your new religion. Each turn covers decades, and the flow of play will teach players about the expansion and doctrinal battles of early Christianity while you build institutions to educate, heal, and inspire the societies you touch. Apostles and brilliant theologians will help you evangelize, but you will come to rely on the Roman/Byzantine state and Christian kingdoms to establish and defend the faith. Heresies and schisms in the Church will try to thwart your plans. Pressing against you are barbarian hordes, some of which you may convert; but the armies of Islam will emerge as the game changes from one of missionary outreach to one of self-preservation, as Christian communities hunker down for survival during the long Dark Ages. At the end, you will rise up in a blaze of glory as the Christian world finally fights back using Crusaders and the Spanish Reconquista to recover lost provinces! Beginners and experienced gamers will find this an intriguing and very different sort of game. It’s a war of ideas, but it’s still a wargame, where managing scarce resources (including holy relics!) and making shrewd strategic decisions are the keys to victory. Can you build a strong, united and prosperous Christendom? —description from the publisher
The Mission: Early Christianity from the Crucifixion to the Crusades supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for The Mission: Early Christianity from the Crucifixion to the Crusades is 60–240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Mission: Early Christianity from the Crucifixion to the Crusades for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Mission: Early Christianity from the Crucifixion to the Crusades has a complexity rating of 3.7 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Mission: Early Christianity from the Crucifixion to the Crusades belongs to these categories: Wargame, Medieval, and Ancient. Its main mechanics are Area Movement, Dice Rolling, and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Mission: Early Christianity from the Crucifixion to the Crusades are: Ben Madison and Stefan Nellen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Mission: Early Christianity from the Crucifixion to the Crusades as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.