The Near East
BGG rating
6.9

Expansion for Western Desert

The Near East

1983

Rules assistance for The Near East

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 60 min
  • Complexity 4.0/5

Rules assistant for The Near East

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Near East is an expansion for Western Desert released in 1983 for 2 players and 60 minutes per game. It was designed by John Astell and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.

Expansions

Similar games

About the game

The Near East, Europa IX, is a module of maps and counters covering the countries of the Near East. Three maps cover Asiatic Turkey, Syria, Iraq, and Western Iran, at the standard Europa scale of 16 miles per hex. They display the diversity of terrain in the region, from sandy desert to high mountain peaks, from the marshy lowlands of the Persian Gulf to the rugged, wooded coast of the Caspian Sea, from the wadis of Syria to the karst of Turkey. Counters cover the armed forces of Turkey, Iraq, Iran, and Egypt, at standard Europa scales of divisions, brigades, and regiments. Air units represent groupings of 40 to 60 aircraft, organized by type (such as fighters or bombers) and model (from Gladiator biplanes to 4-engined B-24 bombers). Naval units represent individual large warships or flotillas of smaller vessels. The counters also include British and Indian forces which do not appear elsewhere in Europa. The charts give the orders of battle for the countries of the Near East, and a set of guidelines for combining The Near East with Western Desert (Europa Game VI) is included. Game Components: three 21" x 27" maps (Europa Maps 20, 21, 22) 240 die cut counters (Counter Sheet #35) chart set

Designers

Publishers

  • Hobby Japan
  • Game Designers' Workshop (GDW Games)

Questions and answers

The Near East supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.