
- BGG rank
- BGG #17,936
- BGG rating
- 7.6
The Pikeman's Lament: Pike and Shot Wargaming Rules
2017
Rules assistance for The Pikeman's Lament: Pike and Shot Wargaming Rules
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 1–10 players
- 60 min
- 10+
For 1 player

Rules assistant for The Pikeman's Lament: Pike and Shot Wargaming Rules
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Answers come from the official rulebook, with the page to check.
The Pikeman's Lament: Pike and Shot Wargaming Rules is a board game released in 2017 for 1–10 players, 60 minutes per game, and ages 10 and up. It was designed by Daniel Mersey and Michael Leck and its main mechanics are Dice Rolling and Simulation.
About the game
Recreate the action and drama of 17th century warfare on your tabletop with The Pikeman's Lament. Start by creating your officer; is he a natural leader raised from the ranks, the youngest son of a noble family, or an old veteran who has seen too many battles? As you campaign, your officer will win honor and gain promotion, acquiring traits that may help lead his men to victory. Before each skirmish, your officer must raise his company from a wide range of unit options: Should he lean towards hard-hitting heavy cavalry or favor solid, defensively minded infantry? Companies are typically formed from 6-8 units, each made up of either 6 or 12 figures, and quick, decisive, and dramatic games are the order of the day. With core mechanisms based on Daniel Mersey's popular Lion Rampant rules, The Pikeman's Lament captures the military flavor of the 17th century, and allows you to recreate skirmishes and raids from conflicts such as the Thirty Years' War, the English Civil Wars, and the Great Northern War.
Categories
Mechanics
Designers
Publishers
- Osprey Games
Questions and answers
The Pikeman's Lament: Pike and Shot Wargaming Rules supports 1–10 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Pikeman's Lament: Pike and Shot Wargaming Rules is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Pikeman's Lament: Pike and Shot Wargaming Rules for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Pikeman's Lament: Pike and Shot Wargaming Rules belongs to these categories: Wargame, Miniatures, and Pike and Shot. Its main mechanics are Dice Rolling and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Pikeman's Lament: Pike and Shot Wargaming Rules are: Daniel Mersey and Michael Leck. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Pikeman's Lament: Pike and Shot Wargaming Rules as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.