The Thin Red Line: A Game of the Battle of Waterloo
BGG rank
BGG #15,240
BGG rating
6.7

The Thin Red Line: A Game of the Battle of Waterloo

1979

Rules assistance for The Thin Red Line: A Game of the Battle of Waterloo

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–3 players
  • 180 min
  • Complexity 2.8/5

Rules assistant for The Thin Red Line: A Game of the Battle of Waterloo

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Answers come from the official rulebook, with the page to check.

The Thin Red Line: A Game of the Battle of Waterloo is a board game released in 1979 for 2–3 players and 180 minutes per game. It was designed by S. Craig Taylor.

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About the game

The Thin Red Line is a detailed tactical treatment of Napoleonic warfare. Waterloo was the final and most decisive land battle of the Napoleonic Wards, and possibly the most famous battle of all time. Napoleonic warfare was complex in its variety, and victory or defeat depended on the successful application of such diverse factors as organization and command control, leadership and training, formation and position, firepower, combined arms tactics, luck, and, especially, morale. These aspects of the Battle of Waterloo are accurately modeled in this game. Can you, as the Iron Duke of Wellington, hold the French at bay until night or the Prussians arrive? Can you, as Blucher, old "Vorwarts," drive forward in time to save the day? Every unit that participated in the historical battle is represented--British, Hanoverian, Dutch-Belgian, Nassau, Brunswick, King's German Legion, French, and Prussian infantry, cavalry, and artillery. The rules cover all the key factors in the battle, line, column, square, and ordere-mixte formations, skirmishers, routing and rallying, leader effects and casualties, cavalry reaction and recall, artillery capture and recapture, hidden units, fatigue, the elan and mobility of the French infantry columns, and the firepower and staying power of the "thin red line" of British infantry. Scale: 300 yards per hex; 30 minutes per turn; brigade and division-sized combat units.

Publishers

  • Yaquinto

Questions and answers

The Thin Red Line: A Game of the Battle of Waterloo supports 2–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.