
- BGG rank
- BGG #2,422
- BGG rating
- 7.2
Legend of the Five Rings
- 2–8 players
- 45 min
- Complexity 3.3/5
- 1995

Rules assistance for Thunderstone Quest: At the Foundations of the World
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Thunderstone Quest: At the Foundations of the World is an expansion for Thunderstone Quest released in 2018 for 2–4 players, 60–90 minutes per game, and ages 14 and up. It was designed by Mike Elliott, Bryan Reese, and Mark Wootton and its main mechanics are Deck, Bag, and Pool Building.
This is Quest #4 for Thunderstone Quest. Each Quest consists of a selection of dungeon tiles and monster cards that create an engaging storyline. Each Quest includes rules for selecting Village and Dungeon cards to create a variety of Adventures. After you've mastered each Quest you use random setups of Quest cards to create new Dungeons and Villages - build your own Quests and Adventures! Contains 6 dungeon tiles, 25 dividers, randomizers, and 243 cards, including 6 heroes, 6 monsters, 12 support items, treasure and three versions of the Guardian, each of slightly different difficulty, meaning that different Adventures within the Quest have a scaling challenge.
Thunderstone Quest: At the Foundations of the World supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Thunderstone Quest: At the Foundations of the World is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Thunderstone Quest: At the Foundations of the World for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Thunderstone Quest: At the Foundations of the World has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Thunderstone Quest: At the Foundations of the World belongs to these categories: Card Game, Fantasy, and Expansion for Base-game. Its main mechanics are Deck, Bag, and Pool Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Thunderstone Quest: At the Foundations of the World are: Mike Elliott, Bryan Reese, and Mark Wootton. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Thunderstone Quest: At the Foundations of the World as an expansion for Thunderstone Quest. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Thunderstone Quest to use it. Check that your edition of Thunderstone Quest is compatible, as some expansions were revised between editions.