
- BGG rank
- BGG #11,019
- BGG rating
- 7.2
Coral Sea: Campaign Commander Series
- 2 players
- 180 min
- Complexity 2.6/5
- 2010

1986
Rules assistance for Torpedo Run!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Torpedo Run! is a board game released in 1986 for 2 players, 60 minutes per game, and ages 8 and up. Its main mechanics are Area Movement and Simultaneous Action Selection.
This huge box (88×44×7 cm) was part of MB's Floor Wars Series. Indeed, it is playable only on a floor --unless you have something large to put it on, like Ping-Pong tables. The board measures 34½×46½ inches! This game is an introduction to naval miniatures of sorts; each player has four very large miniatures of WWII vintage ships (a battleship with its three escort ships) which manoeuvre about the large board. The players also have a "torpedo launcher" shaped like a submarine which fires discs that glide along the playing surface. The players aim at specific places along the ship waterlines. There, slots allow the discs to slide under the ship and trip a rubber-band mechanism which sends part of the ship's superstructure (or gun turrets) flying, simulating damage.
Torpedo Run! supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Torpedo Run! is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Torpedo Run! for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Torpedo Run! has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Torpedo Run! belongs to these categories: Wargame, Action / Dexterity, and Miniatures. Its main mechanics are Area Movement and Simultaneous Action Selection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Torpedo Run! as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.