Trenchzone
BGG rank
BGG #14,722
BGG rating
7.5

Trenchzone

2010

Rules assistance for Trenchzone

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 60 min
  • 14+
  • Complexity 2.0/5

For 2 players

Rules assistant for Trenchzone

What would you like to know?

Answers come from the official rulebook, with the page to check.

Trenchzone is a board game released in 2010 for 2 players, 60 minutes per game, and ages 14 and up. It was designed by Glen Kehoe and its main mechanics are Area Movement, Dice Rolling, and Open Drafting.

Expansions

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About the game

Across the muddy no-man's land, your troops advance to victory, in this strategic game of attack and counter attack set in the trenches of World War One. Winning is achieved in two ways, a bloody victory though assaults driving your opponent from one of their trench sectors, or secondly by the eroding of morale from the constant pounding of artillery, gas attacks and machine gun fire on the trenchzone front. The game encourages a commander to plan strategically, however commanders will have to alter their battle plans as resources become available through placement of cards into a sector or as a result of your opponent’s actions. After your initial set up of Artillery Positions, Pillboxes, Barbed Wire and Squads, your sectors are reinforced or reduced by your orders or your opponents actions in each sector. It's your choice as the commander to wait for reinforcements or to take the initiative and advance across no man’s land. Who will advance to victory?

Questions and answers

Trenchzone supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.