Twilight of the Luftwaffe
BGG rating
7.1

Expansion for Eighth Air Force

Twilight of the Luftwaffe

2003

Rules assistance for Twilight of the Luftwaffe

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 12+
  • Complexity 2.5/5

Rules assistant for Twilight of the Luftwaffe

What would you like to know?

Answers come from the official rulebook, with the page to check.

Twilight of the Luftwaffe is an expansion for Eighth Air Force released in 2003 for 2 players and ages 12 and up. It was designed by David Allen and its main mechanics are Campaign / Battle Card Driven.

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About the game

An expansion for Rise of the Luftwaffe, found in RBM/s C3i Magazine Nr15. This module is set in 1945 at the end of the war. Planes include Gloster Meteor III, De Havilland Vampire F.1, P-80A Shooting Star, B-29 Superfortress, Me-163C Komet, He-162 Volksjaeger, HE-P1077 Julia, Ba-349A Natter, and the Me-263 Stern. Contents: 2 sheets of planes Background and rules including special counters. Campaign sequence and mission targets.

Questions and answers

Twilight of the Luftwaffe supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.