
- BGG rank
- BGG #14,044
- BGG rating
- 7.3
The Battle of Adobe Walls, November 25, 1864
- 1–2 players
- 360 min
- Complexity 2.7/5
- 2009

2023
Rules assistance for Velikiye Luki: Stalingrad of the North
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Velikiye Luki: Stalingrad of the North is a board game released in 2023 for 2 players, 60–120 minutes per game, and ages 16 and up. It was designed by Michael Taylor (I) and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.
The Battle of Velikiye Luki, sometimes called The Stalingrad of the North, was fought during the Winter Campaign of 1942-1943. It was part of the northern pincer of the Rzhev-Sychevka Strategic Offensive (Operation Mars). The Soviet objective was to liberate the Russian city of Velikiye Luki and to cut the north-south rail line to the west of the city. Rather than attacking the town directly, the Soviet forces advanced into the difficult terrain to the north and south of the town. Despite heavy losses, they successfully cut the land links to the city, trapping the garrison. Hitler demanded that all the surrounded formations hold out while relief forces counterattacked to open a route to the encircled units. The garrison held out against repeated and determined Russian assaults. In the meantime, Soviet attempts to take their main objective, the rail lines at Novosokolniki, had been frustrated by the counter-attacks of the relief force. An attempt by the Germans to reach Velikiye Luki in late December ran into stubborn Soviet defense and was halted. The German garrison finally surrendered on January 16th. —description from the publisher
Velikiye Luki: Stalingrad of the North supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Velikiye Luki: Stalingrad of the North is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Velikiye Luki: Stalingrad of the North for ages 16 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Velikiye Luki: Stalingrad of the North has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Velikiye Luki: Stalingrad of the North belongs to these categories: Wargame and World War II. Its main mechanics are Dice Rolling, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Velikiye Luki: Stalingrad of the North are: Michael Taylor (I). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Velikiye Luki: Stalingrad of the North as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.