
- BGG rank
- BGG #5,606
- BGG rating
- 6.9
Living Planet
- 2–4 players
- 30–120 min
- Complexity 3.7/5
- 2019

2014
Rules assistance for Venezia 2099
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Venezia 2099 is a board game released in 2014 for 2–5 players, 60 minutes per game, and ages 8 and up. It was designed by Leo Colovini and its main mechanics are Hand Management, Grid Movement, and Commodity Speculation.
A sad prophecy for the wonderful city of Venice: the fact that it will be sinking into the sea seems to be inevitable. Venice is a city built on more than 100 islands. The water, however, surrounds the city and when it rises, you will great bodies of water form and the ever-disappearing streets will be impassable. What will the future of Venice hold? The year is 2099 and Venice is sinking. Players take on the role of art collectors and try to save as many treasures and artworks as possible. Strategic thinking is required to save the masterpieces. Gondolas are used to escape the floodwaters. The players move on floating platforms, wishing to avoid being in the part of town that is sinking...' The 8 by 8 board depicts Venice. At the start of the game, all land and bridge tiles are randomized in the plastic frame. Each player receives 3 tokens that they place anywhere on the board. All tiles have a value (higher numbers equating with higher value). Each player is also dealt 5-9 cards and receives 9 coins. The game ends when all dealt cards have been played. On their turn, players must play their lowest numbered card. The cards are numerical from 3-8. When playing a card, the tile that has the same number is flipped over to its water side, eventually flipping a tile with a player's token. Players use the two gondola cards, enabling them to rescue their tokens to another tile. The tokens excavate treasures by travelling to a specifically coloured tile and exchanging one coin for the corresponding coloured treasure. When all cards have been played, there remains part of the map that is not submerged. These remaining tiles are used to calculate the value of the treasures by rarity.
Venezia 2099 supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Venezia 2099 is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Venezia 2099 for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Venezia 2099 has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Venezia 2099 belongs to these categories: Environmental. Its main mechanics are Hand Management, Grid Movement, and Commodity Speculation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Venezia 2099 are: Leo Colovini. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Venezia 2099 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.