
- BGG rank
- BGG #17,206
- BGG rating
- 6.9
Korea: Fire and Ice
- 1–4 players
- 180–600 min
- Complexity 3.0/5
- 2018

2019
Rules assistance for Vietnam: Rumor of War
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Vietnam: Rumor of War is a board game released in 2019 for 1–4 players, 150–1200 minutes per game, and ages 14 and up. It was designed by Adam Starkweather and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.
"Vietnam: Rumor of War" is the second wargame of the Operational Scale System series. This game covers the American involvement in the Vietnamese War of 1965-1972. In 1965, the United States decided to intervene in the ongoing conflict in Vietnam. This moment shaped the United States more than any other in the 20th Century. From the battlefield to the home front, the United States faced one of the greatest challenges in its history. Using the Operational Scale System as seen in Korea: Fire and Ice, "Vietnam: Rumor of War" will show the conflict in a playable yet historical manner. Players will negotiate the minefield of Public Opinion while attempting to win on the battlefield. The game covers the American involvement in the VietNam War (from 1965-1972) and offers players the options to expand the war in ways that few games on this conflict allow. The Americans can invade North Vietnam, Laos, or Cambodia at their own political risk - as can the Communist player. -description from designer
Vietnam: Rumor of War supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Vietnam: Rumor of War is 150–1200 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Vietnam: Rumor of War for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Vietnam: Rumor of War has a complexity rating of 4.1 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Vietnam: Rumor of War belongs to these categories: Wargame, Modern Warfare, and Civil War. Its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Vietnam: Rumor of War are: Adam Starkweather. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Vietnam: Rumor of War as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.