Vietnam Solitaire: Special Edition
BGG rank
BGG #11,357
BGG rating
7.3

Vietnam Solitaire: Special Edition

2013

Rules assistance for Vietnam Solitaire: Special Edition

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 60 min
  • 12+
  • Complexity 2.1/5

For 1 player

Rules assistant for Vietnam Solitaire: Special Edition

What would you like to know?

Answers come from the official rulebook, with the page to check.

Vietnam Solitaire: Special Edition is a board game released in 2013 for 1–2 players, 60 minutes per game, and ages 12 and up. It was designed by David Kershaw, Steve Kling, and Chris Hansen (II) and its main mechanics are Area Movement, Dice Rolling, and Area Majority / Influence.

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About the game

"Vietnam Solitaire Special Edition" is an expanded edition of the original Vietnam Solitaire that contains both the original game (with all new artwork) and a reimplementation by Steve Kling with expanded rules, new scenarios, and new counters. While primarily a solitaire game, the special edition also contains optional two player rules. In the Special Edition, the player controls US and South Vietnamese forces and must battle the Vietcong and North Vietnamese Army to control as many regions of Vietnam as possible. The game is played by deploying US and South Vietnamese forces, napalm, and air units on a map of Vietnam. The AI (or an optional second player) controls the North Vietnamese forces through movement and attack rules. Victory is determined by controlling at least three regions of Vietnam for a majority of the game. Unlike in the original game, the eventual victory of the North Vietnamese is not a foregone conclusion. The Special Edition contains new types of units, a greater variety of of combat points, and two new scenarios - "Tet 1968" and "Fall of South Vietnam".

Questions and answers

Vietnam Solitaire: Special Edition supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.