
- BGG rank
- BGG #11,178
- BGG rating
- 8.0
The MOG: Mogadishu 1993
- 1 player
- 60–90 min
- Complexity 2.2/5
- 2023

2013
Rules assistance for Vietnam Solitaire: Special Edition
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Vietnam Solitaire: Special Edition is a board game released in 2013 for 1–2 players, 60 minutes per game, and ages 12 and up. It was designed by David Kershaw, Steve Kling, and Chris Hansen (II) and its main mechanics are Area Movement, Dice Rolling, and Area Majority / Influence.
"Vietnam Solitaire Special Edition" is an expanded edition of the original Vietnam Solitaire that contains both the original game (with all new artwork) and a reimplementation by Steve Kling with expanded rules, new scenarios, and new counters. While primarily a solitaire game, the special edition also contains optional two player rules. In the Special Edition, the player controls US and South Vietnamese forces and must battle the Vietcong and North Vietnamese Army to control as many regions of Vietnam as possible. The game is played by deploying US and South Vietnamese forces, napalm, and air units on a map of Vietnam. The AI (or an optional second player) controls the North Vietnamese forces through movement and attack rules. Victory is determined by controlling at least three regions of Vietnam for a majority of the game. Unlike in the original game, the eventual victory of the North Vietnamese is not a foregone conclusion. The Special Edition contains new types of units, a greater variety of of combat points, and two new scenarios - "Tet 1968" and "Fall of South Vietnam".
Vietnam Solitaire: Special Edition supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Vietnam Solitaire: Special Edition is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Vietnam Solitaire: Special Edition for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Vietnam Solitaire: Special Edition has a complexity rating of 2.1 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Vietnam Solitaire: Special Edition belongs to these categories: Wargame, Print & Play, and Modern Warfare. Its main mechanics are Area Movement, Dice Rolling, and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Vietnam Solitaire: Special Edition are: David Kershaw, Steve Kling, and Chris Hansen (II). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Vietnam Solitaire: Special Edition as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.