
- BGG rating
- 7.4
Rules assistance for VivaJava Geekspansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 3–8 players
- 90 min
- 13+
- Complexity 2.5/5

Rules assistant for VivaJava Geekspansion
What would you like to know?
Answers come from the official rulebook, with the page to check.
VivaJava Geekspansion is an expansion for VivaJava: The Coffee Game released in 2012 for 3–8 players, 90 minutes per game, and ages 13 and up. It was designed by T. C. Petty III and its main mechanics are Variable Player Powers, Trading, and Simultaneous Action Selection.
About the game
A special promotional expansion for Vivajava offered to Kickstarter. It includes some extra elements to mix in with the base game. Four special geek-themed Blend Slates: Twin Perks, Whateley's Strange Brew, Café LaBrea and Lord of the Beans. Variant Country Tokens: Wild Bean, Fiery Sacrifice, Fhtagn, Dangerous Research and Alternative Crop. Investment Tokens: Prehistoric Investment, Harmonic Investment and Calculatron.
Mechanics
Designers
Publishers
- Dice Hate Me Games
Questions and answers
VivaJava Geekspansion supports 3–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for VivaJava Geekspansion is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists VivaJava Geekspansion for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
VivaJava Geekspansion has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
VivaJava Geekspansion belongs to these categories: Economic, Bluffing, and Negotiation. Its main mechanics are Variable Player Powers, Trading, and Simultaneous Action Selection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of VivaJava Geekspansion are: T. C. Petty III. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists VivaJava Geekspansion as an expansion for VivaJava: The Coffee Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need VivaJava: The Coffee Game to use it. Check that your edition of VivaJava: The Coffee Game is compatible, as some expansions were revised between editions.