
- BGG rank
- BGG #2,756
- BGG rating
- 8.1
Frostgrave
- 2–8 players
- 60–120 min
- Complexity 2.8/5
- 2015

Expansion for Warhammer 40,000 (Eighth Edition)
2017
Rules assistance for Warhammer 40,000 (Eighth Edition): Codex – Tyranids
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Warhammer 40,000 (Eighth Edition): Codex – Tyranids is an expansion for Warhammer 40,000 (Eighth Edition) released in 2017 120–180 minutes per game. Its main mechanics are Variable Player Powers, Dice Rolling, and Measurement Movement.
The Tyranids are unlike any other race to be encountered by Humanity. They are the ultimate predators; to them all living things, from the lowliest insect to the most advanced civilisation, are mere prey. Only now are the inhabitants of the galaxy realising the scale of the threat – unless the Tyranids can be stopped, it will mean nothing less than the extinction of all. Codex: Tyranids contains a wealth of background and rules – the definitive book for Tyranids collectors. Within this 128-page hardback, you’ll find: Background - The Destroyer of Worlds: the origins of the Tyranids, from the first recorded appearance of their Hive Fleets to their seemingly-unstoppable advance throughout the galaxy, along with details of the manner in which their Hive Minds operate; - Invasion Swarms: a step-by-step guide to a Tyranid invasion, from the vanguard organisms who seed initial terror through to the swarms of feeder organisms that ultimately strip entire worlds bare; - Detailed background of the following Hive Fleets: Behemoth, Kraken and Leviathan, with dramatic recounting of famous battles and colour schemes for each; - Tendrils of the Great Devourer: Information and colour schemes for a further 6 Hive Fleets – Jormungandr, Hydra, Gorgon, Kronos, Tiamet, and Ouroboris; - A galactic map showing the currently-known major Tyranid incursions; - Background and details on each character and unit available to a Tyranid army; - A showcase of beautifully painted Citadel miniatures, with example armies featuring everything from individual images of models to battle scenes on terrain. Rules Everything you need to get a Tyranid army primed for games of Warhammer 40,000 is in here: - 39 datasheets containing rules for every Tyranid unit and miniature; - Army abilities reflecting the Tyranids’ methods of war on the tabletop; - Weapons of the Hive Fleets: wargear both ranged and close-combat for use by Tyranid Swarms; - Points values for all miniatures, weapons and wargear for use in Matched Play games; - The Shadow in the Warp: rules for Battle-forged armies, including: - Hive Fleet Adaptations for the following 7 Hive Fleets: Behemoth, Kraken, Leviathan, Gorgon, Jormungandr, Hydra and Kronos; - 6 unique Warlord Traits available for any Tyranid commander; - 7 Warlord Traits specific to the above-named Hive Fleets; - 28 unique Stratagems; - Bio-artefacts of the Tyranids: a selection of 12 rare weapons, spawned by the Hive Mind to ensure the galaxy’s doom; - Hive Mind Discipline: 6 psychic powers available to any Tyranids model with the Psyker keyword; - 6 unique Tactical Objectives.
The listed playing time for Warhammer 40,000 (Eighth Edition): Codex – Tyranids is 120–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Warhammer 40,000 (Eighth Edition): Codex – Tyranids belongs to these categories: Wargame, Miniatures, and Science Fiction. Its main mechanics are Variable Player Powers, Dice Rolling, and Measurement Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Warhammer 40,000 (Eighth Edition): Codex – Tyranids as an expansion for Warhammer 40,000 (Eighth Edition). Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warhammer 40,000 (Eighth Edition) to use it. Check that your edition of Warhammer 40,000 (Eighth Edition) is compatible, as some expansions were revised between editions.