Warhammer Underworlds: Shadespire – The Farstriders
BGG rating
7.8

Expansion for Warhammer Underworlds: Shadespire

Warhammer Underworlds: Shadespire – The Farstriders

2018

Rules assistance for Warhammer Underworlds: Shadespire – The Farstriders

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 30 min
  • 12+
  • Complexity 3.0/5

Rules assistant for Warhammer Underworlds: Shadespire – The Farstriders

What would you like to know?

Answers come from the official rulebook, with the page to check.

Warhammer Underworlds: Shadespire – The Farstriders is an expansion for Warhammer Underworlds: Shadespire released in 2018 for 2 players, 30 minutes per game, and ages 12 and up. It was designed by David Sanders and its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.

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About the game

The Farstriders expansion for Warhammer Underworlds: Shadespire includes 3 Easy To Build blue plastic miniatures – Sanson Farstrider and his comrades Almeric Eagle-Eye and Elias Swiftblade. These fighters are swift, well armoured and carry ranged weapons, giving them a unique style of play unlike any other warband. Also included are 60 new cards to add to your collection, including 30 universal cards that can be used by any warband - add these cards to your arsenal and build your perfect deck. -description from publisher

Questions and answers

Warhammer Underworlds: Shadespire – The Farstriders supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.