Wavell's War
BGG rating
7.9

Expansion for Balkan Front

Wavell's War

2005

Rules assistance for Wavell's War

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 720 min
  • 12+
  • Complexity 4.1/5

Rules assistant for Wavell's War

What would you like to know?

Answers come from the official rulebook, with the page to check.

Wavell's War is an expansion for Balkan Front released in 2005 for 2–6 players, 720 minutes per game, and ages 12 and up. It was designed by Frank Watson and its main mechanics are Hexagon Grid and Simulation.

Similar games

About the game

The first Grand Europa module, Wavell's War is a module that links Europa games Balkan Front and War in the Desert together with East Africa. Ownership of both Balkan Front and War in the Desert is required for a complete play of WW, covering 1940 to 1943. It also updates Balkan Front and War in the Desert rules and counters to the latest Europa standards. It additionally provides previously published optional rules. The module provides 21 mapsheets covering all of East Africa and much of Sudan and the Arabian peninsula, 1 mapsheet overlay to Balkan Front, 3 countersheets of revised/new counters for Balkan Front and Italian East Africa, extensive play aids including eleven game charts and a scenarios and appendices book. Includes 16 scenarios. 22 quarter-size maps (14.5*12 in - 37*30,5 cm), 3 countersheets (840 counters). (from HMS/GRD website & user's description)

Designers

Publishers

  • Historical Military Services

Questions and answers

Wavell's War supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.