
- BGG rank
- BGG #1,234
- BGG rating
- 7.0
Two Rooms and a Boom
- 6–30 players
- 7–20 min
- Complexity 1.5/5
- 2013

2025
Rules assistance for Werewolf in the Dark: Wolf Pack
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 6 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Werewolf in the Dark: Wolf Pack is a board game released in 2025 for 6–28 players, 10–40 minutes per game, and ages 10 and up. It was designed by Andy Patton and Alan Gerding and its main mechanics are Variable Player Powers, Negotiation, and Acting.
The unforgettable game that combines the classical game of Werewolf with hide-and-go-seek, Werewolf in the Dark! Who among the villagers is the Werewolf? During the daylight phase, vote to eliminate a player you suspect of killing others at night. During the night phase, everyone hides in pitch black darkness. Only the Werewolf can double tap you, eliminating you. Don't get too cozy in your hiding spot, as a Werewolf can win in a single night. Villages have many different monster types and "villager" roles with unique abilities. Eaten by a monster? Eliminated by vote? No worries. Everyone comes back as one of many different types of "ghosts" to enhance the game. The goal of the villages is to eliminate the Werewolf before he can eliminate the villagers. —description from the publisher
Werewolf in the Dark: Wolf Pack supports 6–28 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Werewolf in the Dark: Wolf Pack is 10–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Werewolf in the Dark: Wolf Pack for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Werewolf in the Dark: Wolf Pack has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Werewolf in the Dark: Wolf Pack belongs to these categories: Card Game, Party Game, and Deduction. Its main mechanics are Variable Player Powers, Negotiation, and Acting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Werewolf in the Dark: Wolf Pack are: Andy Patton and Alan Gerding. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Werewolf in the Dark: Wolf Pack as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.