Where the Iron Crosses Grow
BGG rating
7.3

Expansion for Spearhead

Where the Iron Crosses Grow

1996

Rules assistance for Where the Iron Crosses Grow

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 120 min
  • 12+
  • Complexity 2.0/5

Rules assistant for Where the Iron Crosses Grow

What would you like to know?

Answers come from the official rulebook, with the page to check.

Where the Iron Crosses Grow is an expansion for Spearhead released in 1996 for 2 players, 120 minutes per game, and ages 12 and up. It was designed by Arty Conliffe and Hans H. Johannssen and its main mechanics are Dice Rolling and Simulation.

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About the game

Subtitled 'Eastern Front Scenarios for Spearhead WW-II Rules', there are 21 scenarios covering three major periods of the war in the East. Although designed primarily for Spearhead rules, these scenarios are playable with any set of WW-II rules that provides Divisional organizations and uses the Platoon as the smallest combat element.

Questions and answers

Where the Iron Crosses Grow supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.