
- BGG rank
- BGG #12,821
- BGG rating
- 8.0
Werewolf in the Dark: Wolf Pack
- 6–28 players
- 10–40 min
- Complexity 2.5/5
- 2025

Rules assistance for Wherewolf: Darkest Night
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Wherewolf: Darkest Night is an expansion for Wherewolf released in 2012 for 6–33 players, 60 minutes per game, and ages 15 and up. It was designed by Christian Zoli and its main mechanics are Variable Player Powers, Acting, and Voting.
Darkest Night is an expansion to Wherewolf, by Christian Zoli. It introduces new roles, new factions, new conditions, and adds new interactions to the base cards... and dead players.
Wherewolf: Darkest Night supports 6–33 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Wherewolf: Darkest Night is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Wherewolf: Darkest Night for ages 15 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Wherewolf: Darkest Night belongs to these categories: Card Game, Party Game, and Deduction. Its main mechanics are Variable Player Powers, Acting, and Voting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Wherewolf: Darkest Night are: Christian Zoli. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Wherewolf: Darkest Night as an expansion for Wherewolf. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Wherewolf to use it. Check that your edition of Wherewolf is compatible, as some expansions were revised between editions.