
- BGG rank
- BGG #2,679
- BGG rating
- 6.7
Isla Dorada
- 3–6 players
- 60–90 min
- Complexity 2.2/5
- 2010

Rules assistance for Wizard's Brew: City Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Wizard's Brew: City Expansion is an expansion for Wizard's Brew released in 2013 for 3–6 players, 75 minutes per game, and ages 13 and up. It was designed by Alan R. Moon and its main mechanics are Hand Management and Auction / Bidding.
The Spell cards are at the heart of the game Wizard’s Brew. Each of these special expansion sets of Spell Cards generates the Element cards shown on the Spell cards. This phase takes only a few seconds while you select these powerful Element cards. You then use these Element cards to bid on and collect Ingredients. The race to collect Ingredients is the goal of the game! To increase the strategy and interactivity between the players, there are Spell cards that let you bid extra cards or different cards. There are also Spell cards that let you change the rules of the bidding. So you need to maneuver to get the right Spells at the right time and to be in the right Area of the board to take advantage of the Spells you control. The Wizard’s Brew City Expansion consists of seven blue Spell Cards that are particularly useful to players trying to control the four City areas of the board. Blood Curse is a particularly nasty card that affects ALL of a player’s opponents. Miser’s Curse and Greed and Avarice are really terrific bid-influencing Spells.
Wizard's Brew: City Expansion supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Wizard's Brew: City Expansion is 75 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Wizard's Brew: City Expansion for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Wizard's Brew: City Expansion has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Wizard's Brew: City Expansion belongs to these categories: Fantasy and Expansion for Base-game. Its main mechanics are Hand Management and Auction / Bidding. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Wizard's Brew: City Expansion are: Alan R. Moon. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Wizard's Brew: City Expansion as an expansion for Wizard's Brew. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Wizard's Brew to use it. Check that your edition of Wizard's Brew is compatible, as some expansions were revised between editions.