
- BGG rank
- BGG #7,159
- BGG rating
- 6.4
Hollywood
- 2–6 players
- 30 min
- Complexity 1.9/5
- 2013

Rules assistance for World of Tanks: Rush – Второй фронт
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
World of Tanks: Rush – Второй фронт is an expansion for World of Tanks: Rush released in 2014 for 2–6 players, 40 minutes per game, and ages 10 and up. It was designed by Nikolay Pegasov and its main mechanics are Hand Management, Open Drafting, and Deck, Bag, and Pool Building.
Second Front — the first expansion for World of Tanks: Rush, a deck-building strategy card game in which your mission is to assemble a powerful tank squadron — adds the nation of Great Britain, twelve achievements, a fourth special base for every player, a new play zone, and two new card abilities. Some minor changes for the basic mechanisms of the game are proposed. The game with the expansion can be played with up to six players instead of the five-player limit of the base game.
World of Tanks: Rush – Второй фронт supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for World of Tanks: Rush – Второй фронт is 40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists World of Tanks: Rush – Второй фронт for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
World of Tanks: Rush – Второй фронт has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
World of Tanks: Rush – Второй фронт belongs to these categories: Card Game, Video Game Theme, and World War II. Its main mechanics are Hand Management, Open Drafting, and Deck, Bag, and Pool Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of World of Tanks: Rush – Второй фронт are: Nikolay Pegasov. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists World of Tanks: Rush – Второй фронт as an expansion for World of Tanks: Rush. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need World of Tanks: Rush to use it. Check that your edition of World of Tanks: Rush is compatible, as some expansions were revised between editions.