
- BGG rank
- BGG #226
- BGG rating
- 7.5
Memoir '44
- 2–4 players
- 30–45 min
- Complexity 2.3/5
- 2004

Rules assistance for Zitadelle
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Zitadelle is an expansion for Fire in the East released in 1989 for 2–4 players. It was designed by David S. Berry and its main mechanics are Hexagon Grid.
Operation Citadel was the name given by the Wehrmacht to their summer offensive against the Soviets in 1943. Zitadelle is a simulation of that strategic turning point of the Second World War on the Russian Front. This came to be the final major campaigning season for the Wehrmacht before the growing might of Soviet arms became overwhelming. Within the scope of the Europa series of simulations from GDW. Zitadelle attempts to allow gamers to explore the military possibilities open to both sides using components largely available. A number of major additions to the standard Fire in the east / Scorched earth (FITE/SE) rule set have been made, most of which should be seen as experimental and considered optional by anyone playing the scenario. These include: Operational headquarters for armies/fronts Attack supply effects. Special effects for German non-div. mot. and Soviet cavalry Limited intelligence rules Completely revised air system. using the same counters Complete optional naval system (from the introduction) Game length: July I 1943 Contents: Rules (18 pages) Axis and Soviet Order of Battle (13 pages) Army/Corps display (Axis: 3 pages - Soviet Union: 5 pages) Ship Status Charts (Soviet Union: 2 pages) 3 Port Charts (3 pages) 1943 Front line maps (2 pages)
Zitadelle supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
Zitadelle belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Zitadelle are: David S. Berry. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Zitadelle as an expansion for Fire in the East. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Fire in the East to use it. Check that your edition of Fire in the East is compatible, as some expansions were revised between editions.