A Most Fearful Sacrifice: The Three Days of Gettysburg
Rang BGG
BGG #4 705
Note BGG
8,6

A Most Fearful Sacrifice: The Three Days of Gettysburg

2022

Aide aux règles de A Most Fearful Sacrifice: The Three Days of Gettysburg

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 2–4 joueurs
  • 60–4320 min
  • 15+
  • Complexité 3,1/5

Pour 2 joueurs

Assistant de règles pour A Most Fearful Sacrifice: The Three Days of Gettysburg

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A Most Fearful Sacrifice: The Three Days of Gettysburg est un jeu de société sorti en 2022 pour 2 à 4 joueurs, avec des parties de 60 à 4320 minutes et à partir de 15 ans. Il a été conçu par Hermann Luttmann et ses principales mécaniques sont Dice Rolling, Grid Movement et Hexagon Grid.

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À propos du jeu

En anglais

It's early on July 1st, 1863, and Union Brigadier General John Buford’s 1st Reserve Cavalry Division is deployed to the west of the town of Gettysburg battling unidentified Confederate infantry advancing on the town. All morning long, the men in gray have pressured the Union cavalry. Help finally arrives in the form of I Corps commander Major Gen. John Reynolds. He rides up to the Lutheran Seminary, where Buford is directing the battle from its cupola. Reynolds calls to Buford, "What goes, John?" The cavalryman simply points to the long lines of advancing Confederates and says, "The Devil's to pay!" Reynolds then asks, "Can you hold?", to which Buford responds, "I reckon I can." Reynolds ends the exchange with, “Let’s ride out and see all about it." And with that rather brief, mundane conversation began one of the most important and iconic military engagements in history – the Battle of Gettysburg. A Most Fearful Sacrifice is an epic two-player wargame with over 15 square feet of playing area and 526 playing pieces depicting the fighting that occurred during all three days of this decisive clash. The game utilizes a new ACW operating system called the Black Swan system, which is closely related to the popular Blind Swords game system first introduced in the game The Devil’s To Pay! by Tiny Battle Publishing. This version of the system is specifically designed to handle larger-scale battles yet keep rules overhead low. Players can simulate huge encounters in a reasonable amount of playing time. This is accomplished in one way through the use of card draws rather than chit pulls. Also, players will trigger activations by Corps instead of by lower-level formations but they still have tactical decision-making choices by needing to determine which Divisions get activation priority. Though at a grander scale, this system maintains a tactical feel about it and still emphasizes the three “FOW’s” of war … the Fortunes of War, the Friction of War and the Fog of War. Players will be challenged to deal with a constantly developing battle situation, never quite sure of what the Gods of War will throw at them, and thus they must always be prepared to deal with historically realistic “black swan” events. —description from the publisher Unit Counter illustration provided by First Legion Ltd.

Questions et réponses

Selon le catalogue, A Most Fearful Sacrifice: The Three Days of Gettysburg se joue de 2 à 4 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.