
- BGG rank
- BGG #15,983
- BGG rating
- 7.4
Campaigns of Montrose: A Year of Living Dangerously, 1644-1645
- 2 players
- Complexity 2.3/5
- 2019

2015
Rules assistance for 1066: The Year of Three Battles
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
1066: The Year of Three Battles is a board game released in 2015 for 2 players. It was designed by Brendan Whyte and its main mechanics are Dice Rolling, Grid Movement, and Secret Unit Deployment.
1066: The Year of Three Battles covers the crucial year in the history of England when three men vied for the throne: Harold Godwinson, king of Wessex, Haraldr Sigurdsson (known as Hardrada), king of Norway, and William, Duke of Normandy. The game presents the three main battles of the campaign — Fulford (20 September), Stamford Bridge (25 September), and Hastings (14 October) — using the Battles of the Medieval World system. Each battle has its own map, with hexes approximately 55 yards across. Units represent around 200 men and are typed as infantry, archers, and cavalry. Turns are 30 minutes of real time. Combat features a simple odds-based CRT with special rules covering archery and cavalry charges. Key leaders are present and affect unit morale and rally. Each of the games can be played in two hours or less. Players also may choose the campaign scenario, fighting all three battles in sequence, with the outcome of each affecting the forces available in the next. Published in S&T 293, Jul/Aug 2015
1066: The Year of Three Battles supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
1066: The Year of Three Battles has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
1066: The Year of Three Battles belongs to these categories: Wargame and Medieval. Its main mechanics are Dice Rolling, Grid Movement, and Secret Unit Deployment. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of 1066: The Year of Three Battles are: Brendan Whyte. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 1066: The Year of Three Battles as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.