A.D.A.P.T.: Yellow Guppy Expansion Pack
BGG rating
2.7

Expansion for A.D.A.P.T.

A.D.A.P.T.: Yellow Guppy Expansion Pack

2016

Rules assistance for A.D.A.P.T.: Yellow Guppy Expansion Pack

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 20–30 min
  • 7+

Rules assistant for A.D.A.P.T.: Yellow Guppy Expansion Pack

What would you like to know?

Answers come from the official rulebook, with the page to check.

A.D.A.P.T.: Yellow Guppy Expansion Pack is an expansion for A.D.A.P.T. released in 2016 for 2–6 players, 20–30 minutes per game, and ages 7 and up. It was designed by John Wrot! and its main mechanics are Variable Player Powers, Player Elimination, and Dice Rolling.

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About the game

A yellow-themed, replayablity-increasing expansion to A.D.A.P.T. Includes 15 new genetically-boosted guppies and 3 bonus guppies (red, blue, and green). Also introduces changeling, ferocious, genetic engineer, hearty, lethal, metamorphosis, oversize: (location), survivalist, and time turning.

Questions and answers

A.D.A.P.T.: Yellow Guppy Expansion Pack supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.