
- BGG rank
- BGG #9,977
- BGG rating
- 6.2
Anima: Beyond Good and Evil
- 2–4 players
- 60 min
- Complexity 2.3/5
- 2008

2009
Rules assistance for Anima: Twilight of the Gods
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Anima: Twilight of the Gods is a board game released in 2009 for 2–5 players, 60 minutes per game, and ages 12 and up. It was designed by Anima Studio and its main mechanics are Hand Management, Dice Rolling, and Open Drafting.
And existence shivered... They had failed. That day, despite the combined efforts of the major powers of Gaïa, nobody could prevent the arrival of the final horror. The nameless nightmare had taken shape, altering the very foundations of reality. Deities fell, ancestral powers rose and the whole world was dragged to the brink of destruction... Now the entity has begun to feed off the power of dead gods, devouring their extinct essences to consume the whole world and create a new reality in his own image and likeness. Time is running out. Foreseeing the final danger, those strong enough to oppose him have been raised in the shadows. Is in your hands to embody such individuals, control their incredible skills and stop he who should not exist. It is time for the final struggle. The Twilight of the Gods... Anima: The Twilight of the Gods' is the final part of the trilogy begun in Anima: Shadow of Omega and continued in Anima: Beyond Good and Evil. In this standalone game you will embody a group of exceptional individuals and control their magical powers and abilities of Ki with the aim of fulfilling a series of missions that will allow you to stop the end of Existence. But beware, other players will take part in the story, using cards of plot against you to stop your progress and ensure their own victory. Play this box as a separate game altogether independently or in combination with either of the two previous cases to further increase the fun of your game. (translated from publisher's site) Integrates with: Anima: Shadow of Omega Anima: Beyond Good and Evil
Anima: Twilight of the Gods supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Anima: Twilight of the Gods is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Anima: Twilight of the Gods for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Anima: Twilight of the Gods has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Anima: Twilight of the Gods belongs to these categories: Card Game and Fantasy. Its main mechanics are Hand Management, Dice Rolling, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Anima: Twilight of the Gods are: Anima Studio. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Anima: Twilight of the Gods as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.