Armageddon War: Platoon Level Combat in the End War
BGG rank
BGG #7,900
BGG rating
8.0

Armageddon War: Platoon Level Combat in the End War

2018

Rules assistance for Armageddon War: Platoon Level Combat in the End War

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 60–240 min
  • 12+
  • Complexity 3.2/5

For 2 players

Rules assistant for Armageddon War: Platoon Level Combat in the End War

What would you like to know?

Answers come from the official rulebook, with the page to check.

Armageddon War: Platoon Level Combat in the End War is a board game released in 2018 for 2 players, 60–240 minutes per game, and ages 12 and up. It was designed by Greg Porter and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.

Expansions

Similar games

About the game

Armageddon War is a platoon level board-wargame set in the near future. The first module focuses on the Middle East, pitting Israelis against age-old adversaries, and a revitalized Russia against the United States. There are no turns, just continuous activations. The intensity of a unit’s close combat modifier is determined by its morale, and when you fire on a unit, it has the option of taking cover, or returning fire. To hit numbers always remain the same, but the number of dice rolled and the effect of hits vary, all represented by multicolored dice and symbols.

Questions and answers

Armageddon War: Platoon Level Combat in the End War supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.