Axis & Allies Air Force Miniatures: Angels 20
BGG rank
BGG #8,974
BGG rating
7.1

Axis & Allies Air Force Miniatures: Angels 20

2012

Rules assistance for Axis & Allies Air Force Miniatures: Angels 20

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 30 min
  • 12+
  • Complexity 2.3/5

For 2 players

Rules assistant for Axis & Allies Air Force Miniatures: Angels 20

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Answers come from the official rulebook, with the page to check.

Axis & Allies Air Force Miniatures: Angels 20 is a board game released in 2012 for 2–6 players, 30 minutes per game, and ages 12 and up. It was designed by Richard Baker and Mons Johnson and its main mechanics are Variable Player Powers, Dice Rolling, and Point to Point Movement.

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About the game

"Axis & Allies Air Force Miniatures is a fast, action-packed game of World War II air combat. You take the stick of one or more of history's most famous warplanes, taking on your opponent in wild dogfights. Victory goes to the player who gets the most out of his or her plane... or sometimes, the player who lands the lucky shot." Design Notes: - a game turn approximates 10-15 seconds - a hex is roughly 500 yards across - six levels of altitude represented - abstracted speed of 100 mph for range 1-2 and non linear steps for range 3-5 - scale approximately 15mm-20mm Starter Contents: - 6 prepainted miniature planes - all 31 stat cards for this set - 2 battle map sections - Rulebook - counter sheet - 4 six-sided dice Included Scenarios: - Battle of Britain: Intercept the Interceptors - Battle of Britain: Limited Fuel - Battle of Britian: Schnellbomber - Standard Scenario (for any aicraft) - Bomber Escort Scenario This is a game of aerial combat with WWII aircraft of various nations fought on a hexagonal map. This set represent aircraft primarily from the early years of the war. Players take turns determining initiative, moving their aircraft, and attacking opponents. Victory is determined player elimination or victory point total comparisons. Optional rules allow for clouds, flak fields, barrage balloons, and even night combat. The game also comes with a conversion appendix allowing the aircraft to be used with the Axis & Allies Miniatures Land Game.

Questions and answers

Axis & Allies Air Force Miniatures: Angels 20 supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.