
- BGG rank
- BGG #18,138
- BGG rating
- 6.5
The Black Prince
- 1–2 players
- 30–180 min
- Complexity 2.3/5
- 1992

2004
Rules assistance for Barons' War: The Battle of Lewes and Evesham
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Barons' War: The Battle of Lewes and Evesham is a board game released in 2004 for 2 players, 180 minutes per game, and ages 10 and up. It was designed by Robert G. Markham and its main mechanics are Hexagon Grid.
The system for Barons' War provides a simulation of 13th century warfare by focusing on the essential factors of that period's combat. Barons' War covers the two major battles of Simon de Montefort - Lewes and Evesham, providing a new take on a rarely covered period of English history. These battles take place in a unique period of English military history when the long bow had not gained its predominance on the English battlefield and cavalry was still the most lethal weapon in the medieval English arsenal.
Barons' War: The Battle of Lewes and Evesham supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Barons' War: The Battle of Lewes and Evesham is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Barons' War: The Battle of Lewes and Evesham for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Barons' War: The Battle of Lewes and Evesham has a complexity rating of 2.7 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Barons' War: The Battle of Lewes and Evesham belongs to these categories: Wargame and Medieval. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Barons' War: The Battle of Lewes and Evesham are: Robert G. Markham. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Barons' War: The Battle of Lewes and Evesham as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.