
- BGG rank
- BGG #17,271
- BGG rating
- 6.2
Soldier Emperor: Napoleon's Wars 1803-1815
- 2–7 players
- 240–480 min
- Complexity 2.8/5
- 2003

2003
Rules assistance for Napoleon at the Berezina
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Napoleon at the Berezina is a board game released in 2003 for 1–2 players, 300 minutes per game, and ages 12 and up. It was designed by Robert G. Markham and its main mechanics are Hexagon Grid.
(from ATO website:) Napoleon at the Berezina is a solitaire game of the last major action of the 1812 campaign. Disintegrating as it moved along, the French army was faced with total destruction if the three converging Russian armies caught the French army with its back against the Berezina River. A way had to be found across the river before that happened. Being a solitaire game, the player should imagine himself as the French side "fighting a colossus of blind automata". The solitaire rules combine a set of parameters for movement, with a system for authorizing Russian movement and other actions via a track that monitors overall Russian morale and successes to date to assist the player in running a challenging automaton. Complexity - Low Solitaire Suitability - High Full color 22"x34" map 200 full color die cut counters
Napoleon at the Berezina supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Napoleon at the Berezina is 300 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Napoleon at the Berezina for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Napoleon at the Berezina has a complexity rating of 3.2 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Napoleon at the Berezina belongs to these categories: Wargame and Napoleonic. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Napoleon at the Berezina are: Robert G. Markham. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Napoleon at the Berezina as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.