
- BGG rank
- BGG #6,293
- BGG rating
- 8.2
Chain of Command
- 2–4 players
- 120 min
- Complexity 3.3/5
- 2013

Expansion for I Ain't Been Shot, Mum
2011
Rules assistance for Battle for Liberation: A Handbook for the War in the West 1943-45
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Battle for Liberation: A Handbook for the War in the West 1943-45 is an expansion for I Ain't Been Shot, Mum released in 2011 for 2–6 players, 120 minutes per game, and ages 12 and up. It was designed by Richard Clarke (III) and its main mechanics are Dice Rolling, Simulation, and Variable Phase Order.
Battle for Normandy OBs, special rules and Scenarios for company level actions, specifically for the "I Ain't Been Shot Mum!" rules.
Battle for Liberation: A Handbook for the War in the West 1943-45 supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Battle for Liberation: A Handbook for the War in the West 1943-45 is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Battle for Liberation: A Handbook for the War in the West 1943-45 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Battle for Liberation: A Handbook for the War in the West 1943-45 belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Dice Rolling, Simulation, and Variable Phase Order. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Battle for Liberation: A Handbook for the War in the West 1943-45 are: Richard Clarke (III). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Battle for Liberation: A Handbook for the War in the West 1943-45 as an expansion for I Ain't Been Shot, Mum. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need I Ain't Been Shot, Mum to use it. Check that your edition of I Ain't Been Shot, Mum is compatible, as some expansions were revised between editions.